Druid Epic Quest Walkthrough
Original Version Written by Aline Griffonfeather of Povar
Updated Version Written by Galiana Elessedil of Quellious
The Start
First off, know this: if
you took part in any raids on the Plane of Growth, kiss the epic goodbye. Your
faction will be toast to everyone who should be your allies. You can walk
through PoG totally unmolested and even get a quest
for a great pair of gloves, but never, EVER, kill anything up there or be a part
of a group that does.
Also, even though it's tempting, didn't kill
the Millers in Qeynos Hills like so many have done, and
It starts with
Telin Darkforest (Level 55) in Burning Woods. He's hidden in a grove of thick trees near to the Skyfire zone and has been spotted at 3234, 2871. Use tracking to find him, and invis to get through the zone unmolested. Ask him "what action" and he will give you a worn note. If he doesn't, then your faction is too low. Faction can be built up fast by doing the muffin quest inNext, find Faelin
Bloodbriar in Greater Faydark.
She spawns around 1500,500, or south-west of the Crushbone
entrance. She has orc pawn placeholders, so kill
every pawn you see to make her spawn. Once she spawns, you better be
SoWed, because she runs constantly and won't stop
when you hail her. Give her the note (and keep running after her) and you'll
receive a
ring. After giving her the note she depops.
Go to Kithicor
Forrest and track Giz X'Tin,
a dark elf who will not attack you. He can be found on the path to
Highpass Hold, but is usually closer to the WC zone
than HPH. Be very careful of the other dark elves in this zone. Give him the
ring and he gives you a dark metal coin. After you hand him the ring a level 50
Darkelf Reaver spawns
and attacks you. Have SoW on you so that you can
run away.
Go back to
Telin Darkforest and
give him the Coin. He will give it back to you as worn metal coin and tells you
to find Athele. She is in the
Give her the worn metal
coin and receive a worn amulet. Give this amulet to Sionae
(-2300, -930), then to Nuien (-3650, -300) and
finally to Teloa (-3800, -2860).
Teola will say to follow her, but don't. A Dark Elf
Corruptor and two Darkelf
Reavers (all around level 50) will spawn around -1500, -1000. The
Corrupter will depop after 10 seconds if not
attacked and the Reavers will attack and kill all of
the druids you just dealt with, so have a small army ready. You must take out
the Corrupter. Loot immediately to get his tome. His
buddies will attack the druids down by the shore if you don't stop them. If you
don't kill him in time, or don't loot in time, and his buddies
kill the druids and despawn, you won't get the book
and will have to start over from the beginning. Also keep in mind these
inkies are Shadow Knights, so don't be too close to
their spawn point or you will be harm touched.
If the Reavers kill the druids, just wait one hour of real time (not EQ time) and Athele will spawn again. Give her the tome and she gives you an Earthstained Note. Bring this to Ella Foodcrafter, a Halfling running around in Misty Thicket. Like Faelin, she constantly runs, so you have to chase her. Give her the Earthstained Note and she will tell you that she needs a mixture. She will give you her mixing bowl. It is a Container so you need a free slot in the Inventory. She also mentions some kind of ancient bowl that she needs.
The Hardened Mixture
You must forage four items
that you have to combine in Ella's mixing bowl. Forage a Chilled Tundra Root
from
Go to these zones, you can forage these items anywhere within the zones, find a nice safe space and hit forage continuously. The four items look like edible foods, but you'll get a message saying "You have foraged something that does not look edible." This can take several hours so be prepared to be very bored. When you get the items, combine them in the bowl and you get a Hardened Mixture. After this you will no longer need the mixing bowl.
The Runed Bowl
Now go to the
Uninvis yourself, hail him,
then say "How do you make an ancient bowl?" and "I
can take the artifact." He gives you a crushed pot and sends you to
Felwithe. Hail Farios
Elianos in Felwithe
South before you give him the crushed pot. Farios is
in the merchant building near the caster's guild. When you enter
Felwithe South, you'll see the entrance to the
merchant straight ahead, whereas the entrance to the caster's guild is to the
left.
If he doesn't respond to you then your faction
with Keepers of the Art is too low. Do NOT give him the pot. Indifferent is not
enough, you need amiable. You can build up faction fast with the batwing-quest
in Felwithe South.
(This quest is simple and
cheap but time-consuming. In EC, right near the zone to WC, there is a merchant
south of Orc 2 camp, an Erudite. She sells bat
wings, cheap. Select the wings from her list, hold
down shift and click on Buy about 5-6 times. You'll have 5-6 stacks of wings.
Head back to Felwithe South, run to the mage guild,
and hand in wings, 4 per stack in all 4 give slots, to
Niola Impholder, a trainer in the
Felwithe Mage guild. It took me two full backpacks
of wings to go from indifferent to amiable, and I am a Wood Elf follower of
Tunare.)
Once Farios cons
amiable and talks to you, give him the pot and you receive a grocery list. The
dialogue with the NPCs for this segment is pretty
funny. He will give you the receipt for the bowl if you do a job for him. Bring
this grocery list to Merchant Nora in the Shop of All Halos in
Felwithe north, which is near the cleric guild. She
gives you in return a bag of Provisions. Bring it to Farios
and he gives you the receipt for the ancient bowl. Head back to
Alrik Farsight in
Timorous Deep. He will give you an ancient pattern when you give him the
receipt.
The pattern says that you have to combine it
with a piece of enchanted clay and platinum speckled powder in a pottery wheel.
NO skill in pottery is required.
Platinum speckled powder can be obtained
through another sub quest. Forage a Rose of Firiona
in Firiona Vie and give it to
Merdan Fleetwood in Surefall Glades, a male
ranger in the back of the zone, near the water.
The old wooden painting that you receive has
to be brought to the human skeleton (Level 40) that roams the western part of
Enchanted clay can be
obtained through Kinlo
Strongarm in Kaladim's
EverHot Forge. If you ask him "what mud" and "do it for me" he will tell
you that he would like to have a colored axe for his service. He wants a Jade
Reaver that can be found in the City of
Hand Kinlo the axe and you get the enchanted clay. If you hunted dwarf citizens in Butcher, invis yourself and head to the forge. The merchants, thankfully, are on a different faction table. Just go to the Everhot Forge and hand Kinlo a Jade Reaver to get the clay. Now combine the pattern, clay and powder in any pottery wheel to make the Rune Crested Bowl.
The Stones
Go Back to Misty Thicket and hand Ella
Foodcrafter the hardened mixture and the rune
crested bowl. She will make for you a softly glowing stone from it. Ella tells
you to find one such as yourself. For the Druids this means to seek out
Foloal Stormforest in
Firiona Vie.
Foloal
is a half elf on the wall that circles the city of
You can kill Venril
Sathir in Karnor's
Castle, but why? Venril is a very tough shadow
knight. He is only killed by the strongest guilds or big raids because he is
level 55, hits for 300 FAST, has a 1000+ life suck spell and has two personal
clerics that heal him whenever he gets hurt. This guy is extremely hard so you
might want to be in a good group to do this part.
Better thing to do is let
some uber guild take him down. He gets killed for
his loot all the time. His remains will spawn in 24 hours, or less. When you see
Venril Sathir Remains on
track, get your friends together, fast. The Remains will be indifferent to you
and just stand there. Hail him and he will respond.
First, conjure a Globe of
Fireflies. Dance of the Fireflies is a level 5 druid spell that you may not have
even bought, but you'll need it for this. Hand him the globe.
A new VS will spawn. Then give him the level 49
cleric Resurrection spell, which you can buy at any cleric guild. He will attack
you. Step back and let your tanks take him out. Thankfully, this new VS is not
as brutal as the original, but he's no cakewalk either.
The remains will drop two
stones, called Pulsing Green Stone. You can use either stone. Because the two
stones are twins, and both druids and rangers need to take out VS, I ended up
splitting the job with another guild. My guild and a second both teamed up (out
of necessity since we got there at the same time) to take out
Venril, and both me and another druid each got one
stone. It’s something to consider yourself.
Take the Softly Glowing
Stone and Pulsing Green Stone back to Foloal
Stormforest. She will give you a warm pulsating
stone. This is the time where the quest splits up into the Druid and the Ranger
parts. Up to now, they've been identical. Foloal
tells you to take the stone and walk your path. The Druid's path leads back to
Ella Foodcrafter in Misty Thicket. Give her the
stone and you will get the Elaborate Scimitar (10/30 9
The Cleansed
Spirits
In almost all cases with
the cleansed spirits, on all three continents, you will have to kill
placeholders before a Tainted animal will spawn. Once you kill the Tainted, a
Corrupted version may or may not spawn. It’s always pot luck and you may have to
kill several Tainteds to get one Corrupted. In all
cases, a Corrupted will spawn immediately after the Tainted is killed, there’s
no delay, and it will spawn from the corpse of the Tainted, not at the original
spawn spot. So a lot of patience is required. The good news is that when the
Corrupted spawns out of the Tainted, some of them won't agro on you, so you have
a few seconds to regroup before attacking again. But don't sit around or it will
depop.
The Cleansed Spirit of Antonica
Go to
The first one is the
Corrupted Mammoth. He is below level 30, spawns in
The second monster is the
Corrupted Aquagoblin Shaman. He is mid level 30 in
The third one creature is
the Corrupted Hill Giant in
Give the 3 items looted from all the Corrupted
monsters to the Withered Treant in NK to receive the
Treant Heart.
Go to
Yeka Ias (2330, -2340) in
The Cleansed
Spirit of Faydwer
You will meet a pained Unicorn in Lesser Faydark. Ask him "What Corrupt" and he will tell you, "Pained Unicorn tosses its head back, drool falling from its mouth. The priests of the sick, channel filth and sickness into the lands. Too late did we notice to stop them. Here, in the ocean, and in the underwater city of old. Go to those places and find the corruptions. Bring them to me." Collect for him the items looted from the Corrupted Seahorse, the Corrupted Cyclops, and the Corrupted Brownie.
The first monster, the Corrupted Seahorse is located in Kedge Keep. He is around level 52 and needs 1-2 strong groups to be killed. It's passed the area where Estrella and Undertow, the named Seahorse, spawn. This guy hits for about 141 damage and is a cleric, so he can complete heal himself. Bring clerics and barbarians to stun him when he starts to cast a spell. KK is a rough zone, bring lots of scales for Enduring Breath or get an EB item like a fishbone earring. You MUST bring an enchanter for crowd control because there are a lot of crowds.
The second creature is the Corrupted Seafury Cyclops. You need 3-4 high level people to take this one out. It spawns on an island west of Sister Island in OOT. Take the boat from Freeport, get off on Sister Island, and head west. The first island is the one with a mage spell vendor in a tower. The next island to the west is Sea Fury island. There's around a half dozen Sea Furies, which are cyclops. You can pull them to the shore or other island until a Tainted spawns. The best tactic is fear kiting because they hit hard and are around level 52. The Corrupted also summons. The item dropped is Seavines.
The third creature is the
Corrupted Brownie. He is a level 55 druid and can be taken out by a full group
of mid level 40s, especially with a necro or
enchanter to fear kite. His
placeholder is a Brownie Scout.
Now
head back to the Unicorn.
The Unicorn will give you a gleaming horn for the 3 items looted from the
corrupted. This has to be handed to the gnome Silox
Azrix in Ak'Anon to get
the Cleansed Spirit of Faydwer. He is near the mines
on the left side of the green river. There is another green gnome near him but
you can do this part with superior camouflage on you if you are
The Cleansed
Spirit of Kunark
Ulump
Pujlik, a named Froglok
in
The 3 corrupted
mobs of Kunark are the Corrupted Gorilla, Corrupted
Barracuda, and the Dragon Faydedar. The Corrupted
Gorilla is mid-40s and spawns in the Emerald Jungle in the northern part of the
plateau. Take the giant stairs on the western side of the zone and then head
north from the stairs, to the zone wall. Tottering Gorillas are its placeholder.
Only pull Tottering Gorillas, the rest are pointless. The best way to get the
gorilla is to use invis to get around, track them
down and pull to the northern zone wall away from other mobs. Make sure that
Severilous, a very powerful dragon, is not
around. He will agro if you are in wolf form.
The second monster,
Corrupted Barracuda, is found in the main lake of Lake of Ill Omen at around
-900, -900. Same old story here, kill the placeholder, a Deepwater Barracuda,
until the Tainted spawns. Placeholders are on a 10 minute timer and this will
consume many boring hours. You can determine if the Tainted Barracuda will spawn
the Corrupted very easily. Exit the water. If it follows you onto land, that
Tainted WILL spawn the Corrupted. If it doesn't follow you, it won't spawn the
Corrupted, but you still have to kill it anyway. The Tainted that comes on land
is significantly tougher than the other barracudas and you will need help, like
a necro to fear kite.
The last, final and toughest mob in this whole ordeal is the dragon Faydedar in Timorous Deep. He's really small for a dragon and looks like a lowland basilisk in Butcherblock, but don't be fooled. He is at least level 53 and hits rapidly for up to 250 damage and has major magic resist. His spawn spot is in an oasis at the very southern end of Timorous Deep. Take the boat from the Oasis dock to Timorous and have a 57 or higher wizard evacuate you to Chess Island, or just levitate and run there. A better deal is the necro spell Dead Man Floating, since it gives you levitate AND lets you breathe under water. From there the oasis is to the southeast. Don't go straight south because you'll hit Raptor Island and the agro range of those raptors is ridiculous.
The entrance is at approximately -11300, -3500. It's a large mountain range with a hidden cove. On the far eastern side is an underwater cavern. Swim in and you come up in an inside ring, with yet a second circular area to enter, like a circle within a circle. The second entrance is on the north side of the inside ring. So when you get inside, go right and follow the inside wall, so it's on your left. There is a second underwater entrance that will bring you into the lagoon. You can get an idea from the map at EQAtlas.
The tactics are: load up with about four or five useless, dummy buffs like see invisible, save vs. poison, etc. THEN put on your good buffs. He will dispel you several times, so let the garbage buffs go first. You need as high fire and magic resist as possible, those are his main weapons. Get all the fire and magic resist gear you can and have a bard to twist Psalm of Mystic Shielding and Psalm of Cooling. Also, remove SoW and turn run to walk. He WILL fear people. If you are SoWed and running you will go quite a distance. Never, under any circumstances, should a caster sit to med when they go OOM. You will be summoned and killed. Last, never heal yourself. Have someone else do it.
When you go to trigger him, have the casters hiding in the second tunnel that leads into the oasis. This will keep them out of range of the AoEs and Dragon Roar. Take the tanks with you to the shore where you will see a dwarf fisherman named Dolgin Codslayer. Give him the Froglok Essence you got from Ulump. Dolgin will give it back to you and depop. This triggers Fay. Have the tanks melee him down to 80 or 70 percent, then bring in the casters from the tunnel to nuke him and start healing the tanks. His magic resists are very high, but cold spells and wizard lures can stick, as will Tashan. But to be honest, lots of tanks and lots of clerics really are the tactic here. Casters won't be much help except wizards for lures and enchanters to haste the tanks. Kill him and loot the Pod of Seawater.
Hand the 4 items to the Gnome Nekexin Virulence in Overthere. He is by the water at the far north end of the zone, to the east of the evil outpost. Approach from the far east, heading west. The evil outpost, with those damned goons, is on the far west of the zone by the water and you don't want to go near it. Give him the Froglok Essence, Pure Lakewater, Green Tree Bark and Pod of Seawater. He will depop and give you the Cleansed Spirit of Kunark.
The End
Well you have made it.
Done something extremely difficult. You have made it
through the most difficult Druid Quest in the game. Hand the 3 Cleansed Spirits
and the scimitar to Xanuusus the
Treant in
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